Play Store apps built for the platform's real rules — API level deadlines, staged rollouts and all.
Android + iOS together from $5,000–$12,000 from one React Native codebase. Google's one-time $25 registration is billed to you directly.
Written by Umer Aftab · Updated 10 August 2026
| React Native | Native Kotlin | |
|---|---|---|
| iOS version included | Yes — same codebase | No — separate build |
| Hiring pool | Largest | Android specialists |
| Over-the-air fixes | Yes | No |
| Yearly Play API compliance | Required either way | Required either way |
What you will receive as part of this contract:
Built alone, the same as any focused app: $5,000-$12,000 for an MVP. But built in React Native, Android and iOS come from one codebase — so the second platform costs a fraction of the first, and most clients ship both.
Usually hours to a couple of days — faster than Apple on average. New developer accounts face extra verification and testing requirements, which I handle as part of the release.
Google requires apps to target a recent Android API level, updated yearly. Apps that fall behind become invisible to users on newer devices and eventually get removed. It's the single most common way published Android apps quietly die.
Yes — Android's device spread is its defining challenge, and Play Console's pre-launch reports run the app across real hardware. An app tested only on one flagship phone isn't tested.
React Native by default, because you almost certainly want iOS too, and one codebase halves the ongoing cost. Native Kotlin modules cover the parts of the app that genuinely need platform APIs.
Discuss your requirements, architecture design, and timeline with a senior developer directly.
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