Full-Stack / Mobile App / GamingE-Foot App
A competitive EA FC gaming platform where players can challenge opponents, track rankings, join matches, and connect with the community.
A monthly mobile app team instead of a one-off build. I develop your iOS and Android app in React Native, ship it to both stores, then keep releasing features, fixing crashes and staying ahead of OS updates — every month, for a predictable fee.
Shipping version 1.0 is the start of the work, not the end of it. Apple and Google change their rules, phones get new OS versions, users find crashes you never saw in testing, and the features that actually matter only become obvious once real people are using the thing. This subscription covers all of that — build, release, and everything after.
One codebase producing genuine iOS and Android apps, so both platforms ship together instead of drifting apart.
App Store Connect and Play Console handled — certificates, listings, screenshots and the review process.
A steady stream of new screens and functionality, prioritised against what your users actually do.
Crashes reported the day they happen, traced to a line of code, and fixed inside the same month.
New iOS and Android versions arrive every year and break things. Your app keeps working through them.
Fixes and small changes pushed straight to users, without waiting days for a store review.
The server side the app depends on — auth, data, push notifications, payments — built and maintained too.
Funnels, retention and event tracking, so feature decisions come from data rather than guesses.
Apps that stop being maintained do not sit still — they decay. A new iOS release breaks a library, an SDK hits end of life, Apple changes a privacy requirement and rejects your next update, crash rates creep up, and reviews follow. This plan keeps your app shipping instead of quietly rotting in the store.
A two-platform app quoted as a fixed project means paying most of the money before a single real user has opened it — and before you know which half of the feature list mattered.
The agency moves on. Then iOS 27 lands, a dependency breaks, Apple rejects an update over a new privacy rule, and there is nobody who knows the codebase.
A new screen becomes a proposal, a scope call and a two-week wait. Products that iterate weekly beat products that iterate quarterly, every time.
Instead of buying an app once, you get a mobile team on a monthly plan — building, releasing and improving without a new quote each time.
Design, React Native development, both store releases, the backend behind the app, and the ongoing engineering that keeps it alive — in one monthly plan.
No long-term lock-in. Start small and upgrade when your website needs more pages, landing pages, ads support, or monthly growth work.
Best for: a live app that must stay healthy in both stores — no new features, just never breaking.
Best for: building the app month by month instead of paying it all upfront — six months lands where an MVP quote lands.
Best for: funded startups treating the app as the product, with a roadmap that needs dedicated capacity.
Note: Apple and Google developer account fees are billed by them directly and are separate from these plans.
React Native shares the large majority of your code across iOS and Android. That is why a monthly plan works at all: one team ships one feature and both platforms get it, instead of two teams drifting apart and doubling every estimate.
And where React Native genuinely is not the right tool — heavy background processing, deep Bluetooth work — I will tell you that instead of selling you a plan.
These are apps I built and shipped — a telemedicine platform, a car maintenance app, a privacy-focused writing app, a competitive gaming product. Each one taught me something about store review, offline states or push delivery that no documentation covers.
Full-Stack / Mobile App / GamingA competitive EA FC gaming platform where players can challenge opponents, track rankings, join matches, and connect with the community.
Mobile App / Services / AutomotiveA UAE car maintenance app that lets users book oil changes, batteries, tires, filters, and vehicle services from their phone.
AI App / Mobile App / PrivacyA privacy-first AI writing app that helps users generate, edit, and analyze text while keeping control over their data.
What it does, who opens it, and which two or three things it has to get right. Most first feature lists are twice as long as they need to be.
One codebase for iOS and Android, with the backend, auth and notifications the app depends on.
Certificates, listings, screenshots, and the App Store and Play review process — handled, not handed to you.
New features, crash fixes, OS upgrades and store compliance, every month, without a new quote each time.
A monthly subscription instead of a fixed-price project. Your iOS and Android app is built in React Native, submitted to both stores, and then keeps receiving features, fixes and OS-update work every month — for one predictable fee.
Yes. React Native produces genuine apps for both platforms from a single shared codebase, which is what makes a monthly plan viable — one feature ships to both stores instead of being built twice.
You do. The repository is yours and the apps are published under your own Apple and Google developer accounts, so you can move to another developer at any time without losing your listings or reviews.
No. Apple charges an annual Developer Program fee and Google a one-time registration fee, both billed directly by them to your account. Those are separate from the monthly plan.
A focused first version usually takes 6 to 12 weeks depending on how many integrations it needs, plus store review — typically a day or two for Google and a little longer for Apple.
That work is part of the plan. Every year a new OS release breaks a library or tightens a permission rule, and your app is updated so it keeps working rather than quietly failing for a portion of your users.
Yes, if it is React Native or Flutter. I review the codebase first and tell you honestly whether it is worth continuing or whether a rebuild would cost less than fighting it.
Then I will say so. Heavy background processing, deep Bluetooth work or serious real-time graphics belong in native code — and you are better served by a native developer, even if that is not me.
Yes. Plans stay flexible — start small while validating, move up when you are shipping features weekly. Your code and store listings stay yours either way.
Tell me what the app needs to do and I'll come back with a realistic scope, a timeline, and which plan actually fits — including if the answer is that you don't need one yet.